Another blog post that’s a little late! I feel like I’ve traveled a lot the past few months (for both work and art).
- A few friends teaching a social computing class invited me to give a guest lecture! I basically just gave my dissertation defense, but I think the students found it useful? I got to stick around and learn about their class projects and give some feedback, which was fun. Giving that lecture, and knowing the students were looking at me as an ~*~*industry person*~*~, I remember thinking, “Wow, I’m definitely not a student anymore.”
- I’m serving on the CSCW program committee! Lots of reviewing and reviewer assignments these past couple months as submissions have come in.
- Visited the Seattle Adobe office for about a week! It was nice to meet up with colleagues in person. I also got to visit my parents over the weekend and go hiking with them while I was there.
- Then, the week after, I went to CHI in Montreal! It was my first time there and found the city lovely and very walkable. A couple of favorite papers:
- A few weeks after that, Adobe had their annual research retreat, held at the Seascape Resort! Gave a talk on an early thoughts on a framework for designing (machine learning and crowd-powered) creativity tools and got a lot of positive responses and feedback.
- I also went to HCIC 2018. I gave a talk with my colleague (and manager) Mira Dontcheva on the same idea I presented at a research retreat and got some good feedback there too. Social validation, yay!
- A bunch of my friends defended this year! Congrats to Ethan, Will, and Niloufar!
- Intern season at Adobe started! I am working with Grace Yen (UCIC), Eureka Foong (Northwestern), and Mackenzie Leake (Stanford) this summer.
- Wrote up a new tutorial, this time on how I cut small prints!
- Finished a new Harvest Moon print, featuring the More Friends of Mineral Town cast!
- Attended the artist alley at A-Kon! I had a great time meeting people and doing commissions, but I was a little disappointed by a lack of communication from the artist alley that resulted in a lot of artists (including myself) arriving one day earlier than they needed to — it turned out the artist alley was not open the first day of the convention! I used my extra day in Texas to hole up in my hotel room and do paper reviews for CSCW 😛 Also, I ended up getting stuck at the airport overnight while trying to come home :’D
- The Final Fantasy 30th Anniversary Fanbook I participated in was able to raise $1000 for Doctors Without Borders!
- Got into Crunchyroll Expo‘s Artist Alley! I’ll be there from September 1 – 3 later this year.
- I drew another Neat Things comic about how weird penguin skeletons are.
- I did an interview with Sevengamer’s FFXIV Wiki about my artwork and life on FFXIV!
- My dog died at my parent’s home earlier this year. I’ll miss you, Lucky.
- I need to get back into exercising! Travel, combined with being sick and mildly spraining my ankle, made it so I haven’t been running or doing yoga for a few months.
- Anime: Card Captor Sakura: Clear Card Arc (still very cute!), Boku no Hero Academia (still my go-to shounen anime fix), Kino’s Journey (finished it! I liked the last two episodes a lot, but somehow it felt less serious and philosophical than the original series), Pokemon Sun and Moon (still super cute, funny, and well-written), RWBY Volume 5
- Rune Factory 4 (finished Arc 1 and 2, just waiting for Arc 3 to trigger while doing town events and dating events with NPCs), Persona 5 (finally finished it! The ending was pretty crazy but I enjoyed it overall), Breath of the Wild (finished it as well, I loved the beautiful world and I really like scholar/researcher Zelda in this iteration of the series), Granblue Fantasy, FF Record Keeper
- I started Nier Automata! FFXV is also on deck to play soon, but after Persona I felt like I wanted a break from a long JRPG.
- I’m super behind on FFXIV! I haven’t played through 4.3 yet.
- D&D continues!
- Our group tried Roll20 for the first time since I was sick during our scheduled game session, and it went well! It was super nice being able to quickly pull together a map that players could move their own characters around. I tried forgoing battles completely for this session and doing a more roleplaying/social challenge using initiative order, which I think helped make sure all players stayed engaged.
- I also tried a World of Darkness tabletop roleplaying game with some friends as a one-time player character! It was interesting playing with a new group. They were a bit more physically active in their roleplaying (e.g., having conversations in parallel in different rooms rather than everyone paying attention to everything) which was very new to me and hard to get used to, but they made me feel very comfortable despite how awkward and shy I was being (thanks guys!).